Release date: October 26, 2018
Series: Red Dead
Publisher: Rockstar Games
Genre: Action-adventure game
Platforms: PlayStation 4, Xbox One
Developers: Rockstar Games, Rockstar San Diego
If you haven’t had a chance to dive into the latest and greatest Rockstar hit, then I suggest going for it now! Rockstar Games seems to really hit the nail on the head with Red Dead Redemption 2. Who doesn’t love a good western shooter!? But RDR2 is so much more than that. AButtonGames was previously featured in a Twitch live stream by Tacklinator88.
Buy Read Dead Redemption 2 on Amazon for 25% off now: Amazon: Red Dead Redemtion 2
“America, 1899. The end of the wild west era has begun as lawmen hunt down the last remaining outlaw gangs. Those who will not surrender or succumb are killed.
From the creators of Grand Theft Auto V and Red Dead Redemption, Red Dead Redemption 2 is an epic tale of life in America at the dawn of the modern age. Coming October 26, 2018 to PlayStation 4 and Xbox One systems
An epic tale of life in America’s unforgiving heartland. The game’s vast and atmospheric world will also provide the foundation for a brand new online multiplayer experience.” — rockstargames.com
Metacritic – Metascore: 97/100 | User Score: 8.0/10.0
I really dont know why people hate this game. May be they want more action, faster gameplay, shootin’ and everything like this. But Rockstar from the beginning said that it would be really slow and calm game. NOT LIKE GTA.
imerrm – Jan 11, 2019
Beautiful game. Beautiful world, wonderful story I would have no issue rating this 1010 if it wasn’t for the lackluster gameplay and clunky controls.
Satansibles – Nov 9, 2018
Pocket-lint – Rating: 5/5
So much has been said about Red Dead Redemption 2 since its original release that it’s hard to find something new to add. But having now spent a considerable amount of time with the game – completing every single aspect, encounter and mission, plus racking up some hours in Red Dead Online – here’s our take.
We’re throwing our two pennies worth into the large brimmed hat and giving you our perspective on one of the best games of the last 12 months – maybe even this console generation – and explain why, if you haven’t already, you need to visit this particular rodeo.
The first Red Dead Redemption has been our favourite Rockstar game for many years – so a sequel was always welcome round these parts. We must admit that once we found out Red Dead 2 would be a prequel, however, that we were a touch disappointed. Like many others we wanted the continuing adventures of John’s son, Jack Marsden, to continue.
However, it didn’t take long into the game to put our minds at rest. Rockstar’s decision to pin the sequel on John’s gang buddy Arthur Morgan instead is inspired. His gruff and grizzly nature makes for a great, rounded main protagonist. And his story, without giving away any spoilers, becomes much more poignant and layered than we could ever have hoped for.
This makes for, in our humble opinion, Rockstar’s finest piece of storytelling to date. Although you do really have to stick with it initially – as it doesn’t really get going until you are eight to 10 hours in. Even then the pace doesn’t ramp up much, but by the time you notice you are so engrossed it really doesn’t matter. Kind of like the best TV series you’ve ever watched.
Red Dead Redemption 2 takes its sweet country time getting to the heists. Before you rob a bank, you must learn to care for your health, gang, horse, camp and grooming. None of this is particularly tedious, some of it is quite fun, but most of it plays out like eating vegetables before the red meat is served. And I love veggies, but every sight and sound is hyping the main course. Stagecoaches, trains and camp upgrades allow for Arthur to travel large swaths of land, but riding to the train, then from the train to my destination, often felt just as laborious as taking the straight shot on horseback. Rockstar’s developers have designed a stunning, elevated take on the rural United States’ natural beauties, and they’ll be damned if you don’t see most of it trotting from point A to B and back again.
Once Arthur learns how to be a functioning grown-up, after six or so hours, the game (and the world) loosens up. He spends the thrust of each day making money and trouble in pursuit of the grand escape to somewhere better, though whether that’s back in the West or outside the States depends on the people with whom he’s conspiring.
After Red Dead Redemption 2’s story concludes, a huge epilogue begins, and the game’s already gargantuan map grows even larger. I’m eager to dig into this postgame, where it seems I’ll be free to focus on taking in the beautiful, meticulously simulated world, rather than hurling myself into the middle of it. The coda reminds me of a trend that has benefited other open-world games through expansions — a smaller, more straightforward tale that makes use of this big, expensive world without having to justify every inch of its existence.
The original Red Dead Redemption was about the future: how the colonizers of the West themselves couldn’t escape the encroachment of U.S. law, that the state would claim monopoly on violence. Red Dead Redemption 2 is about the past — how it was never what it seemed; how it can be weaponized against the present; that reality is nasty, knotted and often deliberately obscured by the oppressors.
From the start, Calloway’s biographer plans a hagiography not of the intoxicated man at the bar in the middle of nowhere, but of a gunslinger who never existed and a place fondly reimagined. Along my journey, I make time to visit his gang members. I don’t find heroes; I just find folks hustling out a life in a country that has no interest in whether they live or die, unless it’s published in a page-turner. I can talk with them or antagonize them or shoot them. It doesn’t really matter. Calloway’s book will end up the same. And it will sell a million copies