Ashen is one of those games that could be a hit or miss. It seems to have blocky/low polygon and stylistic graphics but may make up for this with smooth game play and an in-depth story. The real-time fighting looks very satisfying - we just want to see how skills, magic, and other aspects may work in this interesting looking world. A little multiplayer would be pretty sweet too.
Developer: Creative Assembly
Genre: Strategy, Action, War, RTS
Platforms: Microsoft Windows
Total War: The Three Kingdoms has announced they will be going a different direction than previous games. It seems they will be focusing more on developing characters, alliances, and relationships. This is a different approach and we will have to see how it works coming next spring… uhg that seems so long. But hopefully this will be well polished and ready to hit the charts by then.
“If the original Total War: Three Kingdoms release date had stuck then the game would be nearly upon us. Three Kingdoms was first scheduled for autumn this year – though with May’s Thrones of Britannia to tide us over, it wasn’t too painful when Three Kingdoms was delayed. Now it’s set to arrive in spring 2019.” -pcgamer
“Total War: THREE KINGDOMS is the next major historical Total War game and is the first game in the award-winning series to take place in China. The Three Kingdoms period is one of the most turbulent times in Chinese history. The Han Dynasty is crumbling; the stage is set for a great new epoch, forged by the fires of conquest – the time to establish your legacy is now. But with many warlords eyeing the throne, each with a large army to back up their claim, it’s clear that the future of China will be shaped by its champions.” –totalwar.com
The day is here so run out and grab your copy! Rockstar Games seems to really hit the nail on the head and I don't doubt they will do it again for Red Dead Redemption 2. Who doesn't love a good western shooter!? AButtonGames will be featured in a Twitch live stream by Tacklinator88, so be sure to check it out!
Developer: Sucker Punch Productions
Platform: PlayStation 4
Sucker Punch is going a different direction from Infamous, and quite frankly we are excited here at AButtonGames. After the 2018 E3 preview it looks like some awesome stealthy samurai action in feudal japan. The combat looks pretty intricate with emphasis on dodging, parrying, and avoiding damage rather than mindlessly exchanging blows. There has been no official release date and we doubt this will be released in 2018 like originally thought. Look below for Sucker Punch’s game description and some sneak previews.
“The year is 1274. Samurai warriors are the legendary defenders of Japan—until the fearsome Mongol Empire invades the island of Tsushima, wreaking havoc and conquering the local population. As one of the last surviving samurai, you rise from the ashes to fight back. But honorable tactics won’t lead you to victory. You must move beyond your samurai traditions to forge a new way of fighting—the way of the Ghost—as you wage an unconventional war for the freedom of Japan.” –suckerpunch.com
Developer: Toys for Bob
Genre: Platform Game, Adventure
Platforms: Playstation 4, Xbox One, Nintendo Switch
Toy’s for Bob has recently announced the delay of the trilogy by 2 months. Bad news for those itching to jump right into their childhood nostalgia. The co-head of Toy’s for Bob states: “We’re deeply committed to getting these games right, so we’ve decided to move the release date of Spyro Reignited Trilogy to November 13, 2018.”. With all the work and deep commitment to graphical improvements… we don’t blame them. Yan is hoping the fans will forgive him: “In November when you’re exploring the Dragon Realms, Avalar, and the Forgotten Worlds, we know you’ll agree the extra time was worth the wait.”
I think everybody who owned a Playstation 1 is excited for the Reignition of Spyro (I know I am psyched). Get ready for some charging, burning, and all around awesome dragon shennanigans coming up at the end of 2018. Why can’t it be sooner?! Toys for Bob is recreating not only the original but 3 classic Spyro games including: Spyro the Dragon, Spyro 2: Ripto’s Rage, and Spyro: Year of the Dragon. Good news for all of you Xbox and Nintendo owners: It’s also going to be released for you too! This trilogy will be playable for children and also all of you 90s babies who want a little (or a lot) of Spyro nastaglia.
“Spyro the Dragon
Gnasty Gnorc has returned from exile and has unleashed evil magic on the Dragon Realms, trapping the Dragons in crystal and raising an army of Gnorcs. Spyro, with his friend Sparx the Dragonfly, is the only Dragon left who can traverse the six Homeworlds, free the Dragons and save the day!
Spyro 2: Ripto’s Rage!
Spyro has been brought to the land of Avalar to defeat the evil sorcerer Ripto who has brought war to Avalar’s Homeworlds. Each Homeworld is being held captive by Ripto and his minions, and it’s up to Spyro to defeat them and bring peace to Avalar’s realms.
Spyro: Year of the Dragon
The Dragon Realms are celebrating the ‘Year of the Dragon’ when a mysterious cloaked figure emerges to steal all the Dragon Eggs. Under the spell of the evil Sorceress, an army of Rhynocs is now guarding the helpless eggs in the Forgotten Realms. With new and old friends, Spyro is on a quest to recover the lost eggs, defeat the Rhynoc army and stop the evil Sorceress.”
Look at the differences between the previous games and the new one coming out!
Engine: Amazon Lumberyard
Developer: Cloud Imperium Games
Designer: Chris Roberts
Genre: Space-flight Simulation, FPS, Open World, MMORPG
Platforms: Microsoft Windows, Linux
Composers: Pedro Camacho, Geoff Zanelli
“Star Citizen was originally due for a commercial release in 2016, which was then pushed back to 2017 but, as we know, it didn’t appear in 2017 either. The original delay was said to be due to the team working on getting one of the game’s 28 chapters to release quality so it could showcase it, but that would suggest there is still a long way to go if there are another 27 chapters to finish afterwards.
Following the delays, Star Citizen’s creator Chris Roberts went on record to state that the game won’t have a ‘normal commercial release’ which suggests to us that the game will become available in big chunks over time.
There’s still no real timeline though – fan sites suggest a 2018 launch could be possible, but honestly, given the scale of the project and how badly the current alpha performs, we wouldn’t be surprised if it’s still at least a year away from launch, if not two.”
“Star Citizen is an upcoming massively multiplayer, space trading and combat game developed and published by Chris Roberts’ company Cloud Imperium Games for Microsoft Windows” — Wikipedia
Developer: Platinum Games
Genre(s): Action, hack and slash
Platform: Nintendo Switch
“Bayonetta 3 is an upcoming action game in development by Platinum Games, exclusively for the Nintendo Switch. It is the third entry in the Bayonetta series, following Bayonetta 2 in 2014, and was revealed to be in development alongside Nintendo Switch ports of the original Bayonetta and Bayonetta 2.” –bayonetta.wikia.com
“The past two games were renowned for their over-the-top action and spectacular style. Levels saw Bayonetta fighting towering behemoths across different dimensions with an assortment of ridiculous weapons. Skills could be upgraded as you progressed in a similar manner to Devil May Cry, a series Bayonetta draws much of its inspiration from.
It’s unclear how similar Bayonetta 3 will be in terms of setting and mechanics, but our money is on Platinum Games expanding upon its existing formula with an even crazier combination of levels, enemies and combat.”
Read more at: https://www.trustedreviews.com/news/bayonetta-3-release-date-3370469#3G02JPt7eSjSUuyy.99
Designer: Mike Pondsmith
Developer: CD Projekt RED
Genre: Role-playing video game
Composer: Marcin Przybyłowicz
Platforms: PlayStation 4, Xbox One, Microsoft Windows
“In Cyberpunk 2077, the player will be thrown into a dark future. The metropolis of Night City is a stage set to tell the tale of one individual, raised on the streets, who tries to lift himself up from the gutter and find a way to survive amongst boostergangs and megacorporations in a city of filth and sin. Drugs, violence, poverty and exclusion haven’t disappeared by 2077, as people stayed they were for centuries – greedy, closed-minded and weak. But not only ghosts of the past trouble mankind, but new issues have appeared. Psychos go on rampages and the streets are filled with junkies addicted to a new form of entertainment – the braindance, a cheap way to experience the emotions and stimuli of someone else, someone living a more exciting life.” –siliconera.com
“Metroid Prime 4 news – what’s the latest?
E3 2018 has been and gone without a mention of Metroid Prime 4. So what’s going on with it? In a recent interview with Game Informer, Nintendo’s Reggie Fils-Aime said that Prime 4 is “still in development and proceeding well” despite radio silence.
‘Last year was important to us to message to the Metroid fan that there was a Metroid Prime experience in development, as we showed Metroid: Samus Returns for the 3DS. We didn’t want that fan to say “You just launched a new system, when are you going to bring me a Metroid on that platform?” We said it was coming. This year, with so many games launching effectively between [now] and the first half of next year, we wanted to focus on those games. Rest assured, Metroid Prime 4 is still in development and proceeding well.’”
Read more at https://www.trustedreviews.com/news/metroid-prime-4-release-date-gameplay-news-trailer-characters-story-preorder-2993245#wkcKweSdvrwMV25j.99
“Metroid Prime 4 was briefly announced via a logo shown during Nintendo’s E3 2017 broadcast. During a media pre-briefing, journalists asked Nintendo exactly who was behind the game. Nintendo declined to reply, except to say that Retro Studios, which created the original Metroid Prime Trilogy, was not behind the project.
Since then, speculation has been rife over who was working on Metroid Prime 4, but nothing more has been announced about the game since.” –Eurogamer.net
Series: Beyond Good & Evil
Designer: Michel Ancel
Genre: Action-adventure game
Developers: Ubisoft, Ubisoft Montpellier
Modes: Single-player video game, Multiplayer video game
“Beyond Good and Evil 2’s beta was announced on stage during E3 2018, with fans being told they could sign up to it from now. But it’ll be a while before the demo will actually be playable.
Chatting to fans on one of his recent Instagram posts, Michel Ancel said that the team is aiming for a playable demo “at the end of next year”, meaning you won’t be able to go hands on with Beyond Good and Evil 2 until around the end of 2019 if things stay on track. More news will probably arrive during E3 2019 but good and evil things will come to those who wait.”
“Fight alongside unforgettable characters in a stunning new solar system, as you struggle for freedom and the right to determine your own fate among the stars.
Play the adventure by yourself or with friends in a vast and seamless online playground.” –ubisoft.com
Designer: Hideo Kojima
Developer: Kojima Productions
Genre: Action game
Platform: PlayStation 4
“Death Stranding is the first game developed by the new Kojima Productions, the studio led by the renowned game designer Hideo Kojima. This will be his first post-Metal Gear project after his long and public breakup with his former employer, Konami. This is also the first game the designer is publicly working on after his final Konami-backed project, Silent Hills, got canceled.”
“Death Stranding is a game that raises so many questions. What’s going on? Why is Norman Reedus naked? Why does he have a baby in his throat? You know, the normal questions. With every trailer that Kojima nad co put out, there are more questions added to that list, and that’s just one of the reasons it’s one of the most highly anticipated games of all time.
What we do know is ‘explosion in your adrenal gland’ exciting. Hollywood stars in major roles, creator Hideo Kojima’s first chance to experiment since his massive Metal Gear Solid series. The use of Decima, the same game engine that super-powered open-world adventure Horizon Zero Dawn. We’ve scoured the internet to bring you everything we can from official interviews, trailers, and even cryptic tweets and Instagram posts, so you can obsess over every clue until Kojima is ready to tell us more. ” –gamesradar.com
Developer: Moon Studios
Publisher: Microsoft Studios
Genre: Metroidvania, Platform, Adventure
Mode: Single-player video game
Platforms: Xbox One, Microsoft Windows
“Acting as a direct sequel to Ori and the Blind Forest, Will of the Wisps once again has you playing as Ori, a white guardian spirit responsible for watching over the forest alongside Sein, the light and eyes of the sacred Spirit Tree.” –trustedreviews.com
Writer: Kazushige Nojima
Designer: Tetsuya Nomura
Developer: Square Enix Co., Ltd.
Genre: Action role-playing game
Platform: PlayStation 4
“They don’t have 4 years of work, they have 2. The announcement that square was taking the game away from Cyberconnect2, they didn’t take it away and continue it, they started it again because cyber connect’s work was just so useless and not far enough along, but still far enough along that remaking it was faster than refactoring it… (it wasn’t in a good state at all),” Tsukasa explains.
It remains unclear if the entirety of CyberConnect 2’s work has been scrapped, or if parts of the mechanics and assets developed remain part of Final Fantasy 7 Remake. We imagine it’s the latter given the title’s presumed size and scope.”
Read more at https://www.trustedreviews.com/news/final-fantasy-7-remake-release-date-2993127#ghwZExwBOH7isYZA.99
“For many years, people around the world have asked me “Will you ever remake FINAL FANTASY VII?” For many years I gave the same answers and on a personal level, having made the original FINAL FANTASY VII, did I really want to spend so many years making the same game?
With FINAL FANTASY VII REMAKE, we have the opportunity to go beyond the story, world and experience of FINAL FANTASY VII in ways we’ve always dreamed of – from the depths of Midgar to the skies above the Planet. The multi-part format enables us to expand the original story and turn it into an epic experience for fans and new gamers alike.
This past weekend at PlayStation Experience we were thrilled to present more of FINAL FANTASY VII REMAKE. It was great to see so much excitement when we surprised everyone with the first gameplay footage and it was a treat for us to show that development is going well, and further along than perhaps many had realised. Just like when we revealed the announcement trailer at E3 earlier this year, we like surprising you.
One thing that we wanted to be clear about during this weekend to accompany the new trailer was the scale of this project. We wanted to tell you this now and not in the future so that you’d share our vision for what we want to deliver. The biggest reason why we haven’t done a remake until now is because it’s a massive undertaking to reconstruct FINAL FANTASY VII from the ground up with the current technology. Producing a proper HD remake of FINAL FANTASY VII that maintains the same feeling of density of the original would result in a volume of content that couldn’t possibly fit into one installment.
We’ve seen everyone’s comments and reactions to the news that FINAL FANTASY VII REMAKE will be a multi-part series and many have speculated correctly as to the reason why we have made this decision. If we were to try to fit everything from the original into one remake instalment, we would have to cut various parts and create a condensed version of FINAL FANTASY VII. We knew none of you would have wanted that.
I hope that by explaining a little more about our design decisions that you can appreciate the size of this project and what we have planned for this remake. Going beyond the scale and depth of the world, narrative and gameplay from the original to deliver something that feels familiar yet new. As I said before, we like delivering surprises.” –Yoshinori Kitase
Series: System Shock
Developer: OtherSide Entertainment
Publisher: Starbreeze Studios
Genre: Scifi, Cyberpunk, Action, Adventure
“The latest in the series of classic, award-winning games is in development under the direction of industry legend Warren Spector and a dream team behind such landmarks as the original System Shock, Thief: The Dark Project and Deus Ex.” –otherside-e.com
If you played Left 4 Dead then get ready for a game that seems to have a lot of similar traits mixed into an RPG shell. This Warhammer sequel displays extremely gory scenes and has very graphical, satisfying kill events. Smash and Crunch by yourself or play online! See what some game reviewers have to say below.